Game Design Course: First Month Sketched Out
As you can see above I have selected a book for my Game Design course that I am teaching at Rider this Fall. The book as you can see is titled “Half-Life 2 Mods for Dummies” and interestingly enough it is the only book of its type. I chose this book because I liked how it breaks down the level creation process while at the same time using various parts of development to teach you the use of each of the tools within Hammer (Source’s map editing software). I am about 10 chapters into this book and I was surprised how simple it is to create a map and then play your map. I think this simplicity will translate to success in the classroom for this Intro course. This simplicity has also validated my choice, in my mind, to teach Source SDK as opposed to Gamemaker 7, which was previously taught by others.
(more…)

